What scares a scarecrow?
DROOL director Joseph Paul put the raggedy boot on the other foot when his straw-filled protagonist encounters a Big Crow...
Credits
powered by-
- Production Company Drool
- Director Joseph Paul
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Credits
powered by- Production Company Drool
- Director Joseph Paul
- Executive Producer Freddie Powell
- Executive Producer Genevieve Sheppard
- Editing Trim
- Editor Joey Henshaw
- Post Production Untold Studios
- VFX Executive Producer Tom Iggleston
- VFX Producer Ella Glazer
- Sound 750mph
- Sound Producer Olivia Ray
- Sound Design Sam Ashwell
- Sound Designer Marcin Pawlik
- Producer Heeva Hamed
- DP Natasha Duursma
- Producer Lucy Glyn
- VFX Supervisor Alex Grey
Credits
powered by- Production Company Drool
- Director Joseph Paul
- Executive Producer Freddie Powell
- Executive Producer Genevieve Sheppard
- Editing Trim
- Editor Joey Henshaw
- Post Production Untold Studios
- VFX Executive Producer Tom Iggleston
- VFX Producer Ella Glazer
- Sound 750mph
- Sound Producer Olivia Ray
- Sound Design Sam Ashwell
- Sound Designer Marcin Pawlik
- Producer Heeva Hamed
- DP Natasha Duursma
- Producer Lucy Glyn
- VFX Supervisor Alex Grey
Some shorts are designed to move you. Some are made to provoke change. Some are a form of therapy; allowing the creator to unburden a need to for expression in as direct a form as possible. And some, thankfully, are just plain silly...
Such is the case with Big Crow, the latest piece of work to come out of Freddie Powell and Genevieve Sheppard's shop DROOL Productions. Handing the reigns over to director Joseph Paul, the film shows us what happens when the daddies of the field (aka scarecrows) are faced with a larger threat.
“DROOL is like a family where we support each other on every project” explains Sheppard. “Freddie and I wanted the world to see what Joe can do with our trusted crew around him and a few rolls of 35mm.”
“Nobody questions scarecrows. They have been ruling the roost for over 100 years. What happens when the crows get revenge?” adds Paul. “We wanted to make a project that pushes the work we love: playful with a high level of craft.”
Powell comments “We make a lot of ads. So it’s just nice to put something out there that people have no idea why it exists but they’re happy it does. Sometimes all you need is a bunch of trusted partners, some Kodak film you’d wanted to test out, and a massive field.”