Made by Humans expands global AI roster
The generative AI studio adds European AI directors Nina Khaldi Boccacci, and Chloé Camille to its global roster and signs Anima Studios for UK and US representation.
Generative AI Studio Made by Humans has expanded its global roster with the addition of AI directors Nina Khaldi Boccacci and Chloé Camille, alongside Anima Studios.
The new additions bring three distinctly different creative approaches to the studio, spanning fashion, beauty and luxury imagery, cinematic storytelling, world-building and entertainment-led content. Together, they reflect Made by Humans’ continued focus on building a roster defined by individual creative voices rather than a singular AI aesthetic.
Boccacci is an Italian visual artist and AI creative director based in Brussels, working across fashion, beauty, accessories, product, and lifestyle. She’s interested in the feeling behind an image as much as the image itself: who is in it, how they move, what they’re wearing, where they are, and the small details that make a world feel real. Her work often starts with those questions, building characters, environments and stories around a product rather than treating it as something separate. Visually, she’s drawn to unusual angles, low perspectives, imperfect crops, grain, movement and carefully controlled light. Even when an image is entirely synthetic, she wants it to feel alive, to hold atmosphere, evoke emotion and create the kind of instinctive human response that stays with you. AI may be part of the process, but it doesn’t make the decisions. Boccacci's thinking, direction, and point of view drive the work.
Raised in a family of French winegrowers, Camille grew up with a strong connection to the earth, light, colour and organic texture, influences that still run through her work today. Now based in Paris, she brings that instinctive sensitivity into a practice spanning art direction, 3D, motion design and generative AI. After a decade working across agency and freelance roles in luxury and beauty, her work has developed a distinctive visual world that moves between retro dollhouse nostalgia, poetic surrealism and sharper, more futuristic aesthetics. Alongside her digital practice, Camille works physically with flowers and botanical forms, and that hands-on relationship with natural materials feeds directly into the worlds she creates. She is interested in what happens when the physical and artificial begin to overlap, bringing the texture, irregularity and behaviour of real flowers into highly constructed digital environments. She approaches digital flora almost as sculpture rather than decoration, thinking about how it might feel, move and exist in the real world. Colour is equally central to her work, used to create atmosphere, mood and emotional pull. For Camille, the most interesting space is where the tactile and the artificial meet, where something digital can still feel textured, imperfect, familiar and alive.
Also joining Made by Humans is Anima Studios, a collective of four friends whose complementary strengths came together at exactly the right moment. Combining expertise across direction, technology, sound and commercial strategy, they have a leading AI collective in Italy, with an uncompromising approach to quality. Like Made by Humans, the Anima Studios team believes technology should expand creative ambition, not define it, aligning them perfectly for representation by Made by Humans in the US market. Anima Studios works across cinematic advertising, branded content, feature-film VFX and original IP. Its commercial portfolio includes a wide variety of brands and clients alongside a growing slate of original entertainment.
Guy Soulsby, Co-Founder and Chief Creative Officer at Made by Humans, comments, "What excites me most about Nina, Chloé and Anima is that you could never confuse one for another. They all use generative technology, but the creative thinking, taste and craft behind the work are completely different.”
"Nina brings this incredible understanding of fashion imagery, casting and art direction, Chloé has a beautifully tactile and emotional approach to digital image-making, while Anima is thinking about scale and cinema. That's exactly what we want our roster to represent.”
"As the tools become more accessible, having access to them becomes less interesting in itself. What matters is the person behind them: their judgement, their experience, their point of view and what they can make the technology do. We're building a roster of directors with recognisable creative voices, and these three additions really strengthen that."
The signings continue Made by Humans' expansion of its international roster of generative AI directors and artists, connecting agencies and brands with specialist creative talent across stills, moving image and emerging production formats.