Anomaly delivers a Requiem for FINAL FANTASY XVI
Designed to generate excitement and buzz ahead of the launch of FINAL FANTASY XVI, the campaign includes live actors and a moving score to create an immersive experience for fans.
A new campaign has launched from Anomaly and global game developer SQUARE ENIX.
Designed to generate excitement and buzz ahead of the launch of FINAL FANTASY XVI, the campaign, entitled Fate Will Fall, includes live actors and a moving score to create an immersive experience for fans. A 3:30 film titled Requiem, serves as the creative centerpiece, bringing to life the story that drives the latest iteration of the critically acclaimed franchise. Renowned composer Masayoshi Soken scored this film along with the accompanying 30- and 60-second spots, imbuing them with a cinematic quality.
The longform film debuted at FINAL FANTASY XVI’s Pre-Launch Celebration event orchestrated by the brand at Los Angeles Center Studios. Developer panels occurred throughout the afternoon, culminating in a discussion between game composer Masayoshi Soken and film director Diego Contretras around their collaboration and revealing the film for the first time.
Credits
powered by- Agency Anomaly/Venice
- Production Company Love Song
- Director Diego Contreras
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Credits
powered by- Agency Anomaly/Venice
- Production Company Love Song
- Director Diego Contreras
- Executive Producer/Managing Partner Kelly Bayett
- Partner Daniel Wolfe
- Executive Producer Deannie O'Neil
- Head of Production Paige Kauffman
- Service Production Co Division Film
- Executive Producer Rok Bukovec
- Editorial Cabin Editing Company
- Managing Partner Carr Schilling
- Executive Producer Adam Becht
- Editor Sam Ostrove
- Producer Katy Lester
- VFX /Color /Finishing Blacksmith/New York
- VFX Supervisor/Compositor Ben Kwok
- VFX Supervisor Tuna Unalan
- 2D Team/Lead Compositor Ben Kwok
- Compositor Yebin Ahn
- Colorist Mikey Pehanich
- Colorist Assist Sam Howells
- Colour Producer Adam Vevang
- Head of Production Perry Tate
- Executive Producer Charlotte Arnold
- Sound Design LSD (Lime Sound Design)
- Sound Designer/Audio Mixer Rohan Young
- Executive Producer Susie Boyajan
- Associate Producer Cassie Underwood
- Assistant Engineer Jeremy Nichols
- Global Game Developer
- Chief Creative Officer Josh Fell
- Chief Strategy Officer Aisea Laungaue
- Account Services Josh Jefferis
- Group Creative Director Jeremy Wirth
- Creative Director Jimmy Burton
- Creative Director Will Lindberg
- Producer Stine Moisen
- DP Matyas Erdely
- Copywriter Donald Kim
- Art Director Kelsey Shang
- Head of Production Erika Madison
- Executive Producer Helena Miller
- Line Producer Urska Vardijan
- Production Designer Miha Knific
- Senior Producer Christine Hurty
- Associate Producer Jennifer Predvil
- Head of Creative Resourcing and Project Management Chris Greve
- Project Director Michelle Yee
- Editor Brad Dupuie
- Compositor Eric Concepcion
- CG Rigger Ohad Bracha
- Animator/CG Artist Paul Wei
- Producer Sophie Mitchell
Credits
powered by- Agency Anomaly/Venice
- Production Company Love Song
- Director Diego Contreras
- Executive Producer/Managing Partner Kelly Bayett
- Partner Daniel Wolfe
- Executive Producer Deannie O'Neil
- Head of Production Paige Kauffman
- Service Production Co Division Film
- Executive Producer Rok Bukovec
- Editorial Cabin Editing Company
- Managing Partner Carr Schilling
- Executive Producer Adam Becht
- Editor Sam Ostrove
- Producer Katy Lester
- VFX /Color /Finishing Blacksmith/New York
- VFX Supervisor/Compositor Ben Kwok
- VFX Supervisor Tuna Unalan
- 2D Team/Lead Compositor Ben Kwok
- Compositor Yebin Ahn
- Colorist Mikey Pehanich
- Colorist Assist Sam Howells
- Colour Producer Adam Vevang
- Head of Production Perry Tate
- Executive Producer Charlotte Arnold
- Sound Design LSD (Lime Sound Design)
- Sound Designer/Audio Mixer Rohan Young
- Executive Producer Susie Boyajan
- Associate Producer Cassie Underwood
- Assistant Engineer Jeremy Nichols
- Global Game Developer
- Chief Creative Officer Josh Fell
- Chief Strategy Officer Aisea Laungaue
- Account Services Josh Jefferis
- Group Creative Director Jeremy Wirth
- Creative Director Jimmy Burton
- Creative Director Will Lindberg
- Producer Stine Moisen
- DP Matyas Erdely
- Copywriter Donald Kim
- Art Director Kelsey Shang
- Head of Production Erika Madison
- Executive Producer Helena Miller
- Line Producer Urska Vardijan
- Production Designer Miha Knific
- Senior Producer Christine Hurty
- Associate Producer Jennifer Predvil
- Head of Creative Resourcing and Project Management Chris Greve
- Project Director Michelle Yee
- Editor Brad Dupuie
- Compositor Eric Concepcion
- CG Rigger Ohad Bracha
- Animator/CG Artist Paul Wei
- Producer Sophie Mitchell
“Having grown up playing FINAL FANTASY and experiencing first-hand the passion and love that the community has for the franchise, it was important for me to find an agency that would not only delight existing fans, but also creatively introduce FINAL FANTASY XVI to a new generation of fans” said Morten Haugaard, Executive Director Publishing Strategy for Creative Business Unit III at Square Enix.
“It’s not often you’re able to launch a chapter of a franchise as iconic as FINAL FANTASY. This film was a true labor of love - from every costume to special effect to chord of music. And after working so closely to Clive Rosfield all of these months, we’re ready to play as him, just like the rest of the massive fanbase” said Jeremy Wirth, Group Creative Director at Anomaly LA.